Madam Eva drew the cards slowly from her sleeve, shuffling them haphazardly with bony hands, smiling and cackling at the group in her tent.
"This card tells of history," she says as she gestures for one of them to draw the first card. "Knowledge of the ancient will help you better understand your enemy." The adventurer draws a Six of Glyphs. "The Anarchist. I see walls of bones, a chandelier of bones, and a table of bones—all that remains of enemies long forgotten."
"The next card tells of a powerful force for good and protection, a holy symbol of great hope." She gestures again for another member of the party to draw the second card: the One of Coins. "The Swashbuckler. I see the skeleton of a deadly warrior, lying on a bed of stone flanked by gargoyles."
"Your third card is a card of power and strength. It tells of a weapon of vengeance: a sword of sunlight." She waits for the third card to be drawn, the Four of Swords. "The Mercenary. The thing you seek lies with the dead, under mountains of gold coins."
The old crone sets aside her cards and pulls a new set out of her other sleeve.
"Now this card sheds light on one who will help you greatly in the battle against darkness. Please," she says, asking another party member to draw this card. She laughs when they pull the Artifact card. "Look for an entertaining man with a monkey. This man is more than he seems."
"And finally," she whispers, "our last card." She pauses. "Your enemy is a creature of darkness, whose powers are beyond mortality. This card will lead you to him!" As the final card is drawn, she does not even glance at it, staring the adventurers in the eye one by one. "The Innocent," she intonates. "He dwells with the one whose blood sealed his doom, a brother of light snuffed out too soon."
She watches the adventurers eagerly, leaving the cards at rest on the table, ready to answer questions but divulge little.